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Konami Neverdead, Xbox 360 English

Brand:
The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
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Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
Neverdead, Xbox 360
Product code:
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
0083717301257
GTIN (EAN/UPC):
Global Trade Identification Number (GTIN) includes European Article Number (EAN), Universal Product Code (UPC) and Japan Article Number (JAN). They are better known as the barcode on a product's packaging to uniquely identify a product in a shop or logistic process. One product data-sheet can have multiple barcodes depending on logistical or product variants based on packaging, country, sizes, colors, etc.
0083717301257 show
Category:
Electronic games which involves a human interacting with a user interface, generating visual feedback on a video device such as a laptop, games console or handheld device.
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Icecat Product ID:
The Icecat Product ID is the unique Icecat number identifying a product in Icecat. This number is used to retrieve or push data regarding a product's datasheet. Click the number to copy the link.
Data-sheet quality: created/standardized by Icecat
The quality of the product data-sheet can be on several levels:
only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by Konami: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
Product views: 8350
This statistic is based on the 97136 using ecommerce sites (eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc) downloading this Icecat data-sheet. Only sponsoring brands are included in the free Open Icecat content distribution as used by 94642 free Open Icecat users.
Info modified on: 07 Mar 2024 15:34:52
The date of the most recent change of this product data-sheet in Icecat.
Bullet Points Konami Neverdead, Xbox 360 English
Each of several items in a list, preceded by a bullet symbol for emphasis. For easy access to this data, refer to the "BulletPoints" tag in XML or JSON.
:
  • - Xbox 360
  • - Language version: English
  • - Game genre: Action
  • - Developer: Rebellion Developments Release date (DD/MM/YYYY): 2/02/2012
  • - ESRB rating: M (Mature) PEGI rating: 18
Long product name Konami Neverdead, Xbox 360 English :
The long product name of Konami Neverdead, Xbox 360 English. For easy access to this data, refer to the "ProductDescription" block and the "ShortDesc" tag in XML or the "Description" block and the "LongProductName" tag in JSON.

Neverdead, Xbox 360
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Short summary description Konami Neverdead, Xbox 360 English:
This short summary of the Konami Neverdead, Xbox 360 English data-sheet is auto-generated and uses the product title and the first six key specs.

Konami Neverdead, Xbox 360, Xbox 360, Multiplayer mode, M (Mature)

Long summary description Konami Neverdead, Xbox 360 English:
This is an auto-generated long summary of Konami Neverdead, Xbox 360 English based on the first three specs of the first five spec groups.

Konami Neverdead, Xbox 360. Platform: Xbox 360, Multiplayer mode, ESRB rating: M (Mature), PEGI rating: 18, Developer: Rebellion Developments, Release date (DD/MM/YYYY): 2/02/2012

Source Testseek summary Average rating
Reviews
Updated:
2014-09-13 05:02:55
Uk has collected 26 expert reviews for Konami Neverdead, Xbox 360 English and the average expert rating is 51 of 100. The average score reflects the expert community’s view on this product. Click below and use Uk to see all ratings, product awards and conclusions.
51%
Source Review comments Score
gamesradar.com
Updated:
2014-09-13 05:02:55
At first, NeverDead seems like a standard, straight-up action game. You know the type. Walk into a room, kill a bunch of monsters, the door opens up, repeat. Every so often, there’s a mini-boss. At the end of the level, there’s a big boss. Pretty basic...
30%
nowgamer.com
Updated:
2014-09-13 05:02:55
Konami teams up with Rebellion Developments for this bizarre Xbox 360 game, but is it worth playing outside of its single gimmick? Find out in our review. The trouble with good ideas is that unless they’re backed up by further good ideas, they might as...
Bottom line The script is trite and, music and voice acting both well below par, but you still couldn’t accuse it of being a technical shambles. Design wise, though, it’s formulaic, tedious and messy.More Articles >>>...
47%
thereviewcrew.com
Updated:
2014-09-13 05:02:55
At what point in a game’s development phase is it too late to go back and fix things? If something takes away from the game’s enjoyment is it worth delaying the release to ensure gameplay is solid? Those are the two questions I continually asked myself...
55%
gamersdailynews.com
Updated:
2014-09-13 05:02:55
OK, where to start with NeverDead? I saw it at E3 and thought it could be really great. The idea is cool and unique and I really liked it and hoped it would turn out awesome. Unfortunately, it didn’t turn out awesome, but it’s not quite mediocre either...
60%
destructoid.com
Updated:
2014-09-13 05:02:55
When creating a videogame protagonist with a particular super power, there's an extra responsibility to create a challenging, rewarding sense of balance. If your hero has enhanced strength and speed, how do you keep enemy opponents threatening withou...
20%
strategyinformer.com
Updated:
2014-09-13 05:02:55
People often claim they’re pulling their hair out with stress but has anyone ever attempted to dislodge their entire head? A little thing called mortality prevents us from doing so, but if you eradicate that minor annoyance, imagine the disfigurement p...
Bottom line People often claim they’re pulling their hair out with stress but has anyone ever attempted to dislodge their entire head? A little thing called mortality prevents us from doing so, but if you eradicate that minor annoyance, imagine the disfigurement p...
70%
Play.tm
Updated:
2014-09-13 05:02:55
"Has anyone seen a left arm?" Spend enough time with NeverDead hero Bryce Boltzmann and that is a question that will become all too familiar...
61%
videogamer.com
Updated:
2014-09-13 05:02:55
NeverDead Review1 2 You can tell a lot about a game by the stuff it asks you to pick up. Take Uncharted, for example, which squirrels away unique archaeological treasures off the beaten track, a conceit entirely in keeping with the series' fiction. Sup...
30%
cheatcc.com
Updated:
2014-09-13 05:02:55
If Mortal Kombat has taught us anything, it's that there is a positive correlation between a game's potential for enjoyment and its potential for dismembered bodies. Sure, I can probably think of at least a half dozen parental groups who would disagree...
60%
gamespot.com
Updated:
2014-09-13 05:02:55
Immortality has its drawbacks. Yes, you do get to live a life free from the health concerns that haunt mortal beings, but the rolling snowball of past regret can incapacitate you in your day-to-day living. Outstanding gifts rarely exist without some dr...
Good Clever dismemberment situations, Satisfying sword swinging, Empowering upgrades.
Bad Tedious difficulty spikes, Sluggish camera, Lots of frustrating movements.
Bottom line Tom Mc Shea loses his appendages hunting demons in this video review...
60%
1up.com
Updated:
2014-09-13 05:02:55
NeverDead is a game, and it can be completed. In my opinion, those are the two truths that cushion the space between a D- and an F. Remove those two facts, and you're left with an amateur effort that redefines the boundary between bad game and flat-out...
31%