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Published July 30th 2010. Written by Thomas McDermott. After about three hours of Crackdown 2 I hit upon the realisation that this was a game trying to imitate the original, instead of expanding on its solid foundations to build something great. Even t...
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itreviews.com Updated: 2014-09-13 03:47:40
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Very entertaining, although content to not be the sizeable jump forward you may have been expecting after such a long wait. Crackdown 2 is still good fun, and it's still good value. But a Crackdown 3? We'd really appreciate it pushing things just a li...
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The original Crackdown was something of a surprise hit. It didn't come as a surprise that people bought the game in droves – the inclusion of the Halo 3 Beta key ensured Crackdown was always going to fly from the shelves. What surprised many people is...
Crackdown 2 is probably not the sequel many had hoped for. Very little has changed in Pacific City, and the new campaign struggles to match its predecessor's, which itself was considered lightweight for an action-adventure game. But Crackdown was neve...
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Isn't it strange how things work out? Only 1 week after the launch of APB - the slightly disappointing online action game from Crackdown creators Realtime Worlds - we get a bona-fide Crackdown sequel. And guess what - it's slightly disappointing too!...
Still plenty of fun to be had, great co-op...
Not much of a change from the original, can be repetitive...
The revamped setting and structure aren't completely successful, but dig in and enjoy the anarchy and you'll still find a lot of game to love...
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DaveOh, Pacific City, what have you become? Where are your once-beautiful towers, architecture and skylines? Your diverse denizens, kept in place by law and order? Allow me to weep for a moment at your demise: 10 years have been cruel to your pretty l...
Taking down terrorists and collecting orbs is still fun, Excellent Co-op...
Little effort to make it a fully fledged sequel, Visually unimpressive, Linear missions...
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For many, the only expectation that accompanied the original Crackdown was for it to be a half-decent shepherd for the Halo 3 multiplayer beta. Luckily, it ended up being an entertaining open-world game, truly conveying the sense of being a super-pow...
Being an agent is still a blast, co-op experience is pretty stellar, PVP modes are solid, more orbs than ever to collect...
Disappointing and narrative-averse campaign, essentially the same city layout with cosmetic changes, underwhelming visuals...
Many gamers purchased the original Crackdown to gain access to the Halo 3 beta, but soon discovered that the real prize was the game itself. Its immense world, addictive orb collection, and run-and-gun action won over a legion of fans, and raised expectat...
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Crackdown 2 had the potential to eclipse it's predecessor through enhanced missions, new locations, improved combat and better graphics - sadly, it lacks all these features. Initial fun quickly degenerates into tedium, and unless you're playing with a...
The same madcap sandbox action from the first title makes a comeback. Leaping from building to building and running down freaks is satisfying. Online co-op is still a blast.
The cell-shaded graphics look lazy. The auto-target combat system is still broken. No real storyline. Missions are repetitive. Narrator quickly becomes annoying. It's too short and the deathmatch multiplayer is uninspired.
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The original Crackdown could be described as fun in a sandbox... filled with explosives. It gave us a superhuman character that could leap over buildings, throw vehicles around, shoot a guy in the face from a thousand feet and run like a whippet. It wa...
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ShareCrackdown 2’s predecessor and franchise kickstarter showed us that open world sandbox style games don’t have to neglect addictive gameplay in favour of creating a try-too-hard believable world. The sequel follows the same gung-ho action stylin...
The scope for mass carnage, plenty of enemies, and multiplayer coop is a must...
The repetitive gameplay, loose controls and sense of detachment from the story...
Repetitive, yet fun: play it in co-op and the joy factor increases exponentially...
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Crackdown 2’s largely the same as the last one, and that, oddly, is its most overwhelmingly positive feature. Clearly, somebody at Ruffian decided very early on to follow the old ‘if it ain’t broke…’ mantra, and retain most, if it not all, of the featu...
Crackdown 2 has chosen to ignore the various genre developments apparent in titles such as Red Dead Redemption, and keep shooting for the hardcore. The result is an engagingly simple experience that, while it lacks depth, more than makes up for it in t...
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Welcome to the introductory paragraph! In a normal review, this is where we might explain the concept of the game, or recount the history of the franchise, or hook your interest with a particularly dramatic description of something that happened to us...
The exact same stuff you loved in the first game, Four players is definitely better than two, Experimenting with new toys...
The exact same stuff you hated in the first game, A disappointing sense of deja vu, No, seriously. This is it?...
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Crackdown returns to the XBox 360 and brings that crazy assed gameplay from the original which made it a treat to play back in the day. Unfortunately not much has really changed since the original and this game has this real first-generation feel to it...
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Crackdown is a 2007 sandbox-style third-person shooter video game that received favorable reviews that year. And three years later, the game developer came up with the sequel to the game, and yes, if you enjoyed the first one, be sure to get your hands on...
Grabbing agility orbs can be a bit of a stretch as many require a leap of faith to reach Crackdown 2 is more of the same game that you played the last time around. If you have completed the original Crackdown and just can’t get enough of the jumping...
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