The video card - is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
The Club 3D 6200, is designed for entry level, but serious, graphics performance. It is an excellent choice when building your own Windows VISTA PC. If you are looking for a cheap upgrade solution to meet minimum VISTA requirements, don't look further.
Specs
Alternatives
Options
Memory
Maximum graphic adapter memory
Graphics memory is determining with the (graphic) processor, the graphics/video performance of your computer. Graphics memory is often shared with system memory so that it varies depending on the amount of system memory installed and system load.
256 MB
Graphics adapter memory type
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used.
UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory.
Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate/dubbele datasnelheid.
DDR2-SDRAM
Memory bus
64 bit
Memory clock speed
533 MHz
Processor
Graphic processor
NVIDIA NV44
Processor clock speed
Processor speed in Mhz. Often the clock speed is expressed by a manufacturer in GHz (1 GHz = 1000 MHz). The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time.
350 MHz
Connectivity
Interface type
AGP 8x
Video in
DVI port
1
I/O ports
An interface on a device to which you can connect another device.
S-video
TV tuner
TV tuner integrated
Video
DirectX version
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
9.0
Full HD
Shader model version
A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.
3.0
Dual VGA
OpenGL version
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives.
2.0
Video
Dual DVI
TV-out
TV in port
System requirements
Minimum processor
Pentium®/ Athlon™
Minimum RAM
128 MB
Compatible operating systems
List of desktop operating systems tested as compatible with this product, including coined name and version
Microsoft® Windows® XP/x64, MCE Microsoft® Windows® 2000 Microsoft® Windows® Vista